Search found 167 matches
- Fri Oct 04, 2013 3:15 pm
- Forum: StarFlight: The Lost Colony
- Topic: genetic smaples`
- Replies: 7
- Views: 26397
Re: genetic smaples`
A couple hints: You need a total of seven to beat the quest: 1 race has four different types of genetic material. You won't get all four types unless you salvage them randomly from their destroyed ships 1 race wants to be flattered first, and if their attitude is very very positive they will give it...
- Wed Aug 07, 2013 11:40 pm
- Forum: StarFlight: The Lost Colony
- Topic: Tutorial difficulty
- Replies: 3
- Views: 9763
Re: Tutorial difficulty
... Kind of a subtle hint that if you start collecting minerals and lifeforms to sell back to Starport instead of strictly following the game in a linear order, you could quickly collect a little bit of extra fuel.
- Wed Aug 07, 2013 11:38 pm
- Forum: StarFlight: The Lost Colony
- Topic: Can't get out of the trade depot
- Replies: 1
- Views: 6952
Re: Can't get out of the trade depot
I know this is an extremely old topic, but just in case someone else runs into this, there are three solutions. Right-click, unlock the taskbar and drag it to the left side of the screen Drag the game window slightly above the top of the screen by clicking on the lower part of the bar so you can bar...
- Wed Aug 07, 2013 11:31 pm
- Forum: StarFlight: The Lost Colony
- Topic: Combat is awful and I want to cheat, how?
- Replies: 2
- Views: 9859
Re: Combat is awful and I want to cheat, how?
...To follow up on this, if anyone wants to tweak these settings in order to make the game more playable, I'll consider adding your tweaks to a new patched version of the game. I simply don't have the time to try things out myself and then test them. I've enabled .lua attachments on the forum if any...
- Wed Aug 07, 2013 11:28 pm
- Forum: StarFlight: The Lost Colony
- Topic: Tafel scourge
- Replies: 6
- Views: 14852
Re: Tafel scourge
See my post here: http://beta.starflt.com/viewtopic.php?f=4&t=359
- Wed Aug 07, 2013 11:27 pm
- Forum: StarFlight: The Lost Colony
- Topic: BETA 5 Download
- Replies: 8
- Views: 41688
Re: BETA 5 Download
Hi Dennis, Let me go over your questions one at a time. Despite the combat, this game was developed around a retro concept - gathering hints and solving difficult puzzles by reading lots of text and taking lots of notes. The Nyssian do indeed give you the "center" of every single important constella...
- Wed Aug 07, 2013 1:20 pm
- Forum: StarFlight: The Lost Colony
- Topic: Bugs I've noticed
- Replies: 1
- Views: 6889
Re: Bugs I've noticed
Both of these bugs were identified and should've been fixed in the latest version already -- newer versions of the game don't install on top of earlier versions properly. If you copy your saved game files out of your TLC directory, install a brand-new version of release 1.02, and then simply copy th...
- Wed Aug 07, 2013 1:16 pm
- Forum: StarFlight: The Lost Colony
- Topic: Please I need help with Chaos mission (Science)
- Replies: 3
- Views: 8778
Re: Please I need help with Chaos mission (Science)
The mission actually has two parts - first find a ruin on the Bx Homeworld and then that ruin gives you another set of coordinates on a world of "monsters" - and then you have to find the star system which is the "world of monsters". The Spemin or Nyssian should give you the second set of clues. ......
- Wed Aug 07, 2013 1:08 pm
- Forum: StarFlight: The Lost Colony
- Topic: Combat is awful and I want to cheat, how?
- Replies: 2
- Views: 9859
Re: Combat is awful and I want to cheat, how?
Here is the unencoded globals file - simply tweak what you want and replace the existing one. Keep in mind that player ships and NPC ships have the exact same equipment, so you may inadvertently modify enemy ships as well. I personally recommend greatly reducing the range of missiles and lasers and ...
- Wed Dec 19, 2012 12:44 am
- Forum: StarFlight: The Lost Colony
- Topic: Suggestions for game changes
- Replies: 5
- Views: 31805
Re: Suggestions for game changes
I love to get any "polished" improvements into the main code. As you can tell from the frequency of my posts, I don't have a lot of time to work on the project myself. Please PM me when you have a group of changes well tested on your side. A couple of the skills do actually work, look at moduleengin...